Clan base
A clan can claim a patch of the Desert, wall it in with towers, fill it with buildings and turn loose pets to guard it. Anyone outside your clan can walk in and start swinging.
🏳️ Starting a clan
👑 Who can do what
"Build" = build mode, placing, upgrading, repairing and tearing down buildings.
🚪 Joining and leaving
💀 Disbanding
Leader only, and nothing is refunded. The territory, every building, every chest and everything in it, and every pet — even ones being carried or still in a bag — are gone. Every member is locked out of clans for 12 h.
📦 Who can use a storage chest
🗺️ Claiming land
➕ Making it bigger
Each step adds 2 m to the side and costs double the step before it —
200 ·
100 ·
40 for the first,
400 ·
200 ·
80 for the second, and on it goes.
This is the biggest bill a clan ever pays. Most stop somewhere around 17–21 m.
🔨 Putting buildings down
⭐ Rarity and upgrades
Every building gets a random upgrade rate the moment it lands — common (5–10%) per level up to mysthic (25–30%) — and that number never changes. Levels go up to 10, each one costing level × the build price.
Got a bad one? Tear it down in the same build session and put another one there.
💥 When it gets smashed
Health hits zero → the building collapses instead of vanishing. You have 24 hours to repair it for a quarter of its upgrade price. Miss that window and it is gone for real — a Storage takes what was inside with it.
Lose the Main house this way and the whole territory goes: every building, every chest, every pet.
🐾 Pets on guard
Drop a caught pet inside and it patrols on its own. You get one slot per metre of your side, never more than 30.
Nobody in your own clan can hit your buildings — everybody else can.
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🕒 Updated: 12/09/2026 · 23 days ago