Territory upkeep
A territory has to be fed: every standing building costs a few resources each day. Keep enough in the upkeep storage in the Main house and the territory stays healthy.
📦 Upkeep storage
What you put in during build mode only counts once build mode is turned off. Taking out removes that new part first.
💰 What it costs
Every standing building costs upkeep every day — the higher its level, the more it costs — taken a little at a time all day long.
How long you last = whichever resource runs out first. The Main house panel shows how long you are covered. Collapsed buildings cost nothing.
🌱 New territory
A freshly claimed territory is free for the first 24 hours, then upkeep starts.
🔵 Out of upkeep
Short on any resource ⇒ every building shows blue text and a 5-hour countdown starts. Buildings keep working during those 5 hours and towers keep shooting. Top the storage back up (and turn build mode off) and the blue is gone straight away.
Still short after 5 hours ⇒ the whole territory is lost: every building removed, the clan back to level 0, the stones in the Main house gone — just like a territory that rots away.
🏚️ Main house down
With the Main house collapsed, upkeep cannot be paid ⇒ everything turns blue right away. Repair the Main house and cover the upkeep within 5 hours.
During server maintenance the 5-hour clock stops — you never lose a territory the moment the server comes back.
Each territory pays its own upkeep — running out in one does not touch the other.
🕒 Updated: 24/10/2026 · yesterday