Territory upkeep

A territory has to be fed: every standing building costs a few resources each day. Keep enough in the upkeep storage in the Main house and the territory stays healthy.

📦 Upkeep storage

Inside the Main house panel — 20 slots, Material / Wood / Iron only
Per slot — Material 500 · Wood 200 · Iron 100
The Leader and Deputies put in and take out — with build mode on, while the Main house is standing

What you put in during build mode only counts once build mode is turned off. Taking out removes that new part first.

💰 What it costs

Every standing building costs upkeep every day — the higher its level, the more it costs — taken a little at a time all day long.

Building level 1–5 — pays in Material
Level 6–8 — pays in Wood
Level 9–10 — pays in Iron

How long you last = whichever resource runs out first. The Main house panel shows how long you are covered. Collapsed buildings cost nothing.

🌱 New territory

A freshly claimed territory is free for the first 24 hours, then upkeep starts.

🔵 Out of upkeep

Short on any resource ⇒ every building shows blue text and a 5-hour countdown starts. Buildings keep working during those 5 hours and towers keep shooting. Top the storage back up (and turn build mode off) and the blue is gone straight away.

Still short after 5 hours ⇒ the whole territory is lost: every building removed, the clan back to level 0, the stones in the Main house gone — just like a territory that rots away.

🏚️ Main house down

With the Main house collapsed, upkeep cannot be paid ⇒ everything turns blue right away. Repair the Main house and cover the upkeep within 5 hours.

During server maintenance the 5-hour clock stops — you never lose a territory the moment the server comes back.

💡

Each territory pays its own upkeep — running out in one does not touch the other.

🕒 Updated: 24/10/2026 · yesterday